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metcalf final.pdf (848.05 KB)
ETD Abstract Container
Abstract Header
Technophobia: Exploring Fearful Virtuality
Author Info
Metcalf, Kathryne Young
Permalink:
http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796
Abstract Details
Year and Degree
2019, Master of Arts (MA), Bowling Green State University, American Culture Studies.
Abstract
With 171 million active users and a market value expected to climb to almost $17 billion in the next three years, Virtual Reality (VR) would appear to be a technology on the rise. Yet despite the public fervor for VR, our media landscape has long been marked by phobic depictions of the same—from William Gibson’s Neuromancer (1984), to The Matrix (1999), to Black Mirror (2011-present), VR fictions always seem to dread its presence even as their audiences anticipate these feared technologies. How, then, can we explain the durability of fiction fearing VR, and what use might we find for that phobic response? While ample previous scholarship has explored how horror and other forms of genre fiction reflect specific cultural anxieties, to this point little work has been devoted to technophobic fiction as it represents and serves to manage cultural responses to new and emerging technologies. As VR grows increasingly common, such fiction might offer a powerful tool toward anticipating its uses—good and bad—as well as to influence the ends for which these technologies are taken up. Through textual analysis of Ready Player One (2018) and “San Junipero” (2017), I explore how fears of capitalist subjugation, disembodiment, and the limitations of the humanist self come to be displaced in VR’s technological systems. This work clarifies the technosocial politics of VR as they penetrate what it means to be human, and how technophobia itself might be mobilized toward the creation of a better technological future.
Committee
Clayton Rosati, PhD (Advisor)
Edgar Landgraf, PhD (Committee Member)
Pages
117 p.
Subject Headings
American Studies
Keywords
Virtual reality
;
VR
;
technophobia
;
mediation
;
Marcuse
;
Ready Player One
;
Black Mirror
;
technophobia
;
science studies
;
STS
;
Marx
;
articulation
;
embodiment
;
posthumanism
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Citations
Metcalf, K. Y. (2019).
Technophobia: Exploring Fearful Virtuality
[Master's thesis, Bowling Green State University]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796
APA Style (7th edition)
Metcalf, Kathryne.
Technophobia: Exploring Fearful Virtuality.
2019. Bowling Green State University, Master's thesis.
OhioLINK Electronic Theses and Dissertations Center
, http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796.
MLA Style (8th edition)
Metcalf, Kathryne. "Technophobia: Exploring Fearful Virtuality." Master's thesis, Bowling Green State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1558442740070796
Chicago Manual of Style (17th edition)
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Document number:
bgsu1558442740070796
Download Count:
1,695
Copyright Info
© 2019, all rights reserved.
This open access ETD is published by Bowling Green State University and OhioLINK.