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Contour Guided Dissemination In Regular Multihop Networked Systems

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Degree
Doctor of Philosophy, University of Akron, Computer Engineering, .
Abstract

The problem of exploiting all the available shortest paths between a source and destination to improve Quality of Service (QoS) is deceptively simple. From prior work it is known that even when multiple shortest paths are available, a straightforward approach to using such paths will result in nodes along one of the paths handling more entities than the nodes along the other shortest paths. This phenomenon, called Loading, limits the QoS and warrants the design of new methods to better utilize the available paths. A contour was defined as the union of all the shortest paths between a source and a destination. It was also shown that contours have an interesting structure that depended on the number of neighbors of each node and the relative location of the source and the destination. This structure characterized the number of corner nodes, the length of the shortest paths, the number of shortest paths, the depth of the expansion region, and depth of the contraction region in graph theoretic terms. The structural characterization of contours was important both for precisely characterizing loading and for designing effective methods to exploit the paths available in the contours. However, several questions remained open.

This dissertation presents a new graph theoretic characterization of the structure of contours in regular mesh connected topologies when each node has three neighbors. This is a particularly interesting structure because it appears to be robust while making efficient use of the available resources. The results show that the structure of contours are severely affected by the relative location of the source and destination. This means that a small change in the location of either the source or the destination can dramatically change the structure of the contours and hence affect the QoS that can be achieved. The results here show that for over two-thirds of the source-destination pairs that are possible, the contours will have a pendant node, i.e., a node that is connected to only one neighbor - and this node is the bottleneck node that limits performance.

For a new application, it is possible to use different kinds of connectivity between the nodes - for example, nodes can have four neighbors, eight neighbors, six neighbors or three neighbors. Each choice has a cost associated with it and the choice critically affect the QoS. This dissertation presents empirical results that offer new insights into the Cost Vs. QoS tradeoffs in the design of mesh connected systems. These results show that the best throughput can be achieved when each node has six neighbors and the best latency is achieved when each node has eight neighbors. This dissertation also presents two applications that demonstrate how the structure of the neighborhoods and the structure of contours can be exploited to improve performance. The first application is in the domain of data aggregation - it is shown that the structure of neighborhoods help to identify cluster heads. The second application demonstrates how the structure of contours can be exploited to improve QoS in a Network-on-Chip that is central to the design of next-generation processors.

The third focus for this dissertation is to understand how to weaken the regularity assumption that was central to the graph theoretic characterizations. Given a system that does not have a regular topology, the discovery of contours is not a significant challenge because simple extensions of the classical shortest path algorithms will discover contours. However, it is difficult to characterize the structure of contours. In the absence of such a characterization, one needs to use a stochastic technique to improve QoS. It is shown that classical machine learning algorithms can effectively exploit the contours to improve QoS. It is first shown empirically that critical parameters that control the performance of the machine learning algorithm, namely the learning rate and feedback interval, depend on the topology. Next it is shown that when multiple contours overlap, the machine learning algorithm effectively spreads entities to improve QoS. Finally, empirical results also show that the machine learning algorithm exploits non-shortest paths to achieve the best possible QoS.

Subject Headings
Electrical Engineering
Keywords
Multipath Routing; Regular Mesh Topologies; Message Dissemination; Machine Learning
Committee / Advisors
Shivakumar Sastry, Dr (Advisor)
Nathan Ida, Dr (Committee Member)
Hamid Bahrami, Dr (Committee Member)
Ali Dhinojwala, Dr (Committee Member)
Dane Quinn, Dr (Committee Member)
Pages
158p.

Document number: akron1353932933
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